Introduction (07_UMOFR_23)

The Canyonero is progressing well. Now it’s time to apply materials and textures to the model so it isn’t just plain grey! 

Finally, we’ll export the model from Unity so it can be used in any OBJ-capable software, including Tinkercad, Unreal and Maya.  You can also upload OBJ files to sites including Sketchfab to share with the world, as we do here!

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